Ammunition, +1, +2, or +3
Weapon (any ammunition)
You have a bonus to attack and damage rolls made with this piece of magic ammunition. The bonus is determined by the rarity of the ammunition. Once it hits a target, the ammunition is no longer magical.
Rarity
Uncommon (+1 ammunition), Rare (+2 ammunition), or Very Rare (+3 ammunition)
Base Price
1d6 x 50 gp (+1 ammunition), 1d6 x 500 gp (+2 ammunition), or (1d4 + 1) x 5,000 gp (+3 ammunition)
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