Tabaxi Species in Faerûn of Forgotten Realms | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Tabaxi (/tɑːˈbæksi/ ta-BÆK-see)

Tabaxi, also known as jaguar people or cat-men, are a group of feline humanoids native to the jungles of Maztica. Hailing from a strange and distant land, wandering tabaxi are driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive tabaxi rarely stay in one place for long. Their innate nature pushes them to leave no secrets uncovered, no treasures or legends lost.

Basic Information

Biological Traits

Tabaxi are slender and covered in spotted or striped fur. Like most felines, Tabaxi have long tails and retractable claws. Tabaxi fur color ranges from light yellow to brownish red. Tabaxi eyes are slit-pupilled and usually green or yellow. Tabaxi are competent climbers as well as speedy runners. They have a good sense of balance and an acute sense of smell.

Basic Traits

Ability Score Increase: Dexterity score increases by 2 and Charisma score increases by 1.
Speed: Base walking speed is 30 feet.
Darkvision See in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
Feline Agility: When moving on your turn in combat, your speed is doubled until the end of the turn. Once this trait is used, it cannot be used again until you move 0 feet on one of your turns.
Cat’s Claws: Have a climbing speed of 30 feet. Tabaxi's claws are natural weapons, which can be used to make unarmed strikes. If an attack using the claws hit, slashing damage equals to 1d4 + Strength modifier is dealt, instead of the bludgeoning damage normal for an unarmed strike.
Cat’s Talent: Proficient in Perception and Stealth skills.
Language: Speak, read, and write Common and one other language of choice.
Source: Volo's Guide to Monsters

Additional Information

Social Structure

Tabaxi society is built around clans. Clans are split evenly between males and females with 3 to 12 young. Each clan has several Hunts and each makes up of two to eight individuals. The Hunts patrol the area around the clan's lair. Although tabaxi lairs are sometimes just temporary, they are more often small villages of ramadas. Each ramada is built from wooden poles with grass roofs.

Clans are led by elders. About half of the time, leaders are aided by shamans. Clans tend to avoid each other and do not engage in trade. Tabaxi considers trade to be demeaning but in rare instances would use third-party agents to trade for them.

Most tabaxi remain in their distant homeland, content to dwell in small, tight clans. These tabaxi hunt for food, craft goods, and largely keep to themselves.

Curiosity drives most of the tabaxi found outside their homeland, but not all of them become adventurers. Tabaxi who seek a safer path to satisfy their obsessions become wandering tinkers and minstrels.

These tabaxi work in small troupes, usually consisting of an elder, more experienced tabaxi who guides up to four young ones learning their way in the world. They travel in small, colorful wagons, moving from settlement to settlement. When they arrive, they set up a small stage in a public square where they sing, play instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.

These wanderers keep to civilized realms, preferring to bargain instead of pursuing more dangerous methods of sating their curiosity. However, they aren’t above a little discreet theft to get their claws on a particularly interesting item when an owner refuses to sell or trade it.

Geographic Origin and Distribution

Because of the black market and slave trade that brought them to Faerûn, some tabaxi make the jungles of Chult their home after escaping captivity. Tabaxi minstrels primarily live in and around Port Nyanzaru, but hunters roam the entire peninsula.

Civilization and Culture

Naming Traditions

Each tabaxi has a single name, determined by clan and based on a complex formula that involves astrology, prophecy, clan history, and other esoteric factors. Tabaxi names can apply to both males and females, and most use nicknames derived from or inspired by their full names. Clan names are usually based on a geographical feature located in or near the clan’s territory.

Tabaxi Names: Cloud on the Mountaintop (Cloud), Five Timber (Timber), Jade Shoe (Jade), Left-Handed Hummingbird (Bird), Seven Thundercloud (Thunder), Skirt of Snakes (Snake), Smoking Mirror (Smoke)
Tabaxi Clans: Bright Cliffs, Distant Rain, Mountain Tree, Rumbling River, Snoring Mountain

Culture and Cultural Heritage

Tabaxi treasure knowledge rather than material things. A chest filled with gold coins might be useful to buy food or a coil of rope, but it’s not intrinsically interesting. In the tabaxi’s eyes, gathering wealth is like packing rations for a long trip. It’s important to survive in the world, but not worth fussing over.

Instead, tabaxi value knowledge and new experiences. Their ears perk up in a busy tavern, and they tease out stories with offers of food, drink, and coin. Tabaxi might walk away with empty purses, but they mull over the stories and rumors they collected like a miser counting coins.

Although material wealth holds little attraction for the tabaxi, they have an insatiable desire to find and inspect ancient relics, magical items, and other rare objects. Aside from the power such items might confer, a tabaxi takes great joy in unraveling the stories behind their creation and the history of their use.

Wandering tabaxi are mercurial creatures, trading one obsession or passion for the next as the whim strikes. A tabaxi’s desire burns bright, but once met it disappears to be replaced with a new obsession. Objects remain intriguing only as long as they still hold secrets.

Most clans worship Tezca, Nula, or (rarely) Azul. A minority of clans owe their allegiance to a jaguar lord. In this instance, Zaltec is the dominant deity of the tribe. The creator figure in the tabaxi pantheon is the Cat Lord, a fickle and tricky entity who bestows each tabaxi with a specific feline trait and is believed to wander the world, watching over them.

Lifespan
Usually less than a century
Average Height
1.8 - 2 m
Average Weight
90 - 120 kg
Average Physique
Catlike Medium Humanoid

Why go on an adventure?

  • Maybe you would like to complete your collection?
  • Or do you have a habit of wandering to different settlements to experience different cultures?

Comments

Please Login in order to comment!