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Taking on the assignment

General Summary

Atrayu is in search of a holy relic that was stolen from a priestess of Sune. The relic was stolen by an elf of pale skin and hair as black as night, his left left ear is nicked in a way that blunts the normal sharp tip of an elven ear. He is determined to retrieve the relic and get to the truth of the matter.


Kithmar has been in Waterdeep longer than anyone else. He assisted Captain Cortez with an investigation a few months before Cortez captured the infamous pirate Brock Brasiliano. Captain Cortez believed someone on the inside was feeding information to the pirates. Kithmar knows of a rumor that the Captain’s first mate, a Tiefling named Rezir, had been running through the streets trying to get help a short time before the pirate ship and the Captain’s ship left the harbor.


Quilen Willowkind receives a letter from a trusted but deeply distressed priest, toTomasz, claiming to have found additional information regarding his father's untimely and violent death, Quilen travels to Waterdeep to speak with his old friend. When he arrives, he finds his priest friend missing. A search of his home turns up a hidden notebook.

Margin Teagage heard a rumor that the pirate Brock Brasiliano was possibly behind the shipwreck that killed many of his friends. On arrival at Waterdeep he learned that Captain Cortez fled the city years ago and helped Brasiliano to escape. In his time in the city he learned his friend was a runner for the Xanthar Syndicate working for a man named Tiny Williams and now he had a place to check out, the Three Pearls Nightclub.


Astradia Rivers arrives in Waterdeep after finding information that Captain Cortez is here and heads to the city motivated by revenge for what Brock Brasiliano has done and his connection to Captain Cortez. She arrives eight years too late. Astradia learns of Allister Powell, a priest of Helm proselytizing about the betrayal of Captain Cortez. On further research there is no one by that name who has ever been in the priesthood or visited them as a priest of Helm from another region. Further investigation revealed the one calling themselves Allister had a tattoo of Mask, the God of Thieves.


Seraphina Stongwing’s parents served in the navy who often hired druids to help with mending a ship with magic as well as control of the weather. Her parents were highly suspicious about the circumstances behind Captain Cortez’s betrayal after he had just captured the pirate captain Nine Fingered Mary and Brock Brasiliano. Seraphina went inside the city after learning of the Expedition to capture Captain Cortez.

On the third day of Ches the PCs found their way to  the Three Pearls Nightclub, unaware at first that they had all received one of the invitations to meet Lieutenant-Commander Margaret Brooke at the Naval Forces HQ for more information on the fourth day of Ches at 11 bells (11am). As they come in for breakfast and drink the place is empty except for staff getting ready for later and preparing food for those who come in for breakfast or lunch. The dancer Gloria is the waitress this morning. As more of the PCs join and she overhears conversations she gets very upset that this may be a thing of fate, fate always causes trouble, and she wants none of it.

They each received their letters the day before and tomorrow is the meeting.

They agreed to meet up at Naval Headquarters the next morning and accept their assignment. The ship will set sail early evening on the 5th, they will be provisioned with food and supplies for the exploration of the island they believe Captain Cortez is located, Ghost Island.

The 12 day journey is completed without any complications other than minor storms and some seasickness. Atrayu finds someone after her fancy and has a brief fling on the ship. During the journey the crew is polite, but not too interested in getting to know the party.

The currents near Ghost Island are a bit rough and they stay a distance to keep the ship safe. A launch craft is used in an area where there is a short window of calm and help the PCs arrive in two trips to the island along with the three NPCs and supplies. They were told that the ship would wait for them for three weeks and to meet up and signal them that they are ready to be picked up. The party set their campsite under the shade of some trees. As they go to get their last load from the shore they notice the ship that brought them has raised anchor and is heading back out to sea.

The reality sets in that they have been marooned and are starting to have doubts about what they were told and as well as the stories they have heard. The camp is set up and they go out again before it gets to retrieve the rest of their supplies. Giant Crabs scuttled in out of the sea and hidden themselves under sand or behind cargo. The party, excluding Lawrence and Erich, fight off the invading crustaceans and prepare for a lunch and dinner of crab.


Report Date
23 Nov 2024
Primary Location

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