Serafina Flame Arrow
Clerics of Serafina have been known to bend fiery arrows around corners to attack enemies.
Effect
An arrow streaks toward its target within range, and can bend around a single corner to allow a shot that is not in Line of Sight of the Caster. Make a ranged spell attack against the target. If you are shooting the arrow around a corner this attack roll is made at disadvantage. If hit the target takes 6d4 fire damage immediately. On a miss the arrow detonates causing the target to take 2d4 damage.
Side/Secondary Effects
At higher levels: when you cast using a spell slot of 3rd level or higher, the damage on hitting and missing increases by 1d4 for each slot level above 2nd.
Source
Level: 2nd Level
School: Evocation
Casting Time: 1 action
Range: 90 feet
Components: V S M (An arrow, that is consumed in the casting of the spell)
Duration: Instantaneous
Classes: Cleric
School: Evocation
Casting Time: 1 action
Range: 90 feet
Components: V S M (An arrow, that is consumed in the casting of the spell)
Duration: Instantaneous
Classes: Cleric
Discovery
See Serafina Dark Muses
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