Campaign Introductions Part 1

Welcome to the World of Akair and more specifically the continent of Taladaran. Faelderin is the name give to the northern half of the continent. In times past it has been a vassal state of the empire of the sands, once dominated by large and powerful kingdoms only to fall into ruin. The current political landscape is one of many smaller independent although at time allied nations trying to eke out an existence in a world beset by out worldly dangers and threats. The lands become more savage the further west or north one heads, although beacons of civilization do exist in the west much of it is wild and to the north nomads and monsters control most of the lands. Our Story begins smaller in the Kingdom of Aul'daran Once considered the jewel kingdom of the western realms with its open fields, light woods, temperate climate, fertile lands, great cities and bastions of education, magic and scientific and scholarly advancement. This all changed about 60 years ago. An invasion from a far off land that wrought a great magical plague that quickly spread throughout the kingdom. In an effort to slow its spread, the cities great cities of Xordar and Sussail were quarantined and burned to the ground. It was only when the kingdom was on its knees that the true enemy revealed themselves. The Archdevil Paliax once the scourge of the north invaded from out of the Free Cities and he and his armies were only defeated by the combined forces of Bararas, Elaquwish, Garndson and heroes from the Dutchy of Miraris at the now ruined and haunted city of Jalgard on the edge of the blackwood. The Plague and subsequent invasion left a land scorched and diseases. Rivers that were once the lifeblood of fertile lands now were the arteries which spread the plague further. The woods became home to bandits, monsters or the remnants of Paliax’s armies and the untilled land reverted back to wilderness. Today little has changed. Much of the lands remain wilderness and pocket of the magic plague appear from time to time often wiping a settlement or two off the map. It is in one such settlement named Iradesh we find ourselves, intact although raided but completely deserted. in a small house once belonging to a member of the AEU or Alchemy and Engineering Univercity a figure eagerly searches for scrap and discarded experiments. Harry can you please describe your character. You have done his research and was sure a treasure trove could be found, maybe even a power core, but your search is interrupted by a sound outside in the street and for a moment you swear you can hear someone calling your name. there it is again and this time you are certain someone is in the street and they know you by name. Steve as you search the ruins calling out "Harry's characters name" can you please describe your character.

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