Surprise and Initiative
SURPRISE
A creature who begins its turn undetected has the advantage of surprise. If Combat hasn't started yet, those with surprise take one turn before the Combat initiative roll (see Initiative below). A creature has advantage on attack rolls against surprised targets.Attacking from hiding gives away the attacker's position afterwards unless the GM determines otherwise.
HIDING AND SNEAKING
Creatures who are hiding or sneaking must succeed on Stealth checks to go undetected by other creatures within eyesight or earshot. The GM determines the frequency and difficulty of the check based on the environment.The GM might secretly roll the check for a character if knowledge of the outcome impacts the situation.
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