Encouters In Trostenwald up until Nicodranas
Bandits on the road
Trostenwald-
Grain Hijackers (Low Level). The characters are hired by one of the brewing families to find out who tore into their silo and stole their grain. The characters might suspect one of the other brewing families, but that notion is quickly dashed when a second family's silo is similarly vandalized. The true culprits behind these attacks are two owlbears that meet each night and devour grain from a new silo as part of a courtship ritual.
Find the Formula (Any Level). The characters are hired by an anonymous entity to uncover the secrets of Trostenwald's ale. This means investigating all the rumors, infiltrating the brewing families to find recipes, and examining all the ingredients. The brewing families keep their secrets under lock and key. The plot thickens when the characters' anonymous patron wants to make sure the recipe doesn't get out, so they attempt to kill the characters when the mission is complete. This patron could be a member of the Myriad, a family from Shadycreek Run, or a rival brewery in another settlement.
Witch's Amulet (Mid Level). Something in Ustaloch is turning the fish and crabs in the lake into skeletal abominations that attack boats and people near the shore. The characters are hired to uncover the source of this curse, which happens to be an amulet from the witch's island grove that a group of children discovered and threw in the water. If the characters can find and retrieve the amulet, the witch (a night hag) might soon come looking for it.
To create the skeletal creatures in this adventure, take any aquatic beast and make the following changes to it:
The creature is undead and doesn't require air, food, drink, or sleep.
It has immunity to poison damage and exhaustion, and it can't be poisoned.
It has vulnerability to bludgeoning damage.