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Bantiasat Tatuikat - Plasmoid Wizard / Druid / Cleric

Bantiasat (Bahn - tee - asa) Tatuikat (Ta - twee - kuht) (a.k.a. Banti)

The Great Questions -
  • Since so many monsters like swallowing, how can I weaponize tentacle & voring imagery in D&D, even against creatures that don't usually swallow?
  • Will the Chest Burster make the DM kill this character before it even casts the Goblin Oven?
  • How does a character that was raised in such an isolated, hate-filled & violent environment change as they experience the rest of the world without the direct supervision of their nurturer?
  • How will society react to such an alien entity? 

Physical Description

General Physical Condition

A teal ooze that is standing upright, roughly in the form of a female humanoid, wearing an outfit like any other person.

Body Features

  • Plasmoids are amorphous beings with no typical shape. In the presence of other folk, they often adopt a similar shape, but there’s little chance of mistaking a plasmoid for anything else.
  • They can stiffen the outer layers of their bodies to maintain a humanlike shape, so they can wear clothing and accessories.

Facial Features

  • Lacks any facial features whatsoever

Identifying Characteristics

  • Being a walking teal ooze

Physical quirks

  • Plasmoids consume food by osmosis, the way an amoeba does, and excrete waste through tiny pores. 
  • They breathe by absorbing oxygen through another set of pores, and their limbs are strong and flexible enough to grasp and manipulate weapons and tools. 
  • Although most plasmoids are translucent gray, they can alter their color and translucence by absorbing dyes through their pores.
  • Plasmoids don’t have internal organs of the usual sort. Their bodies are composed of cells, fibers, plasma-like ooze, and clusters of nerves. These nerves enable a plasmoid to detect light, heat, texture, sound, pain, and vibrations. 
  • They speak by forcing air out of tubular cavities that constrict to produce sound.
  • When plasmoids sleep, they lose their rigidity and spread out and are thus sometimes mistaken for a rock or some other feature of the environment.

Special abilities

  • Squeezing body through any opening at least 1" across
  • Bestial transformation
  • Time manipulation

Apparel & Accessories

  • Armor that covers the entire body, including a helmet with a mirrored visor

Specialized Equipment

  • Chronurgy Spellbook
  • Thieves' Tools
  • Herbalism Kit

Mental characteristics

Personal history

  • Raised as a cultist by single parent
  • Sent out on their own for their first solo Gathering
  • Discovered a way out of the Underdark, ignoring their parent's warning to never go to the surface

Gender Identity

Nonbinary
  • Asexual reproduction makes gender irrelevant to Plasmoids
  • Presents as more feminine, but it's just a show for the 'normal' folks to not be asking extra questions

Sexuality

Unconsidered / irrelevant

Mental Trauma

  • Sheltered cult upbringing

Intellectual Characteristics

  • Cunning & devious
  • Creative
  • Greedy / selfish
  • Prideful

Morality & Philosophy

  • Plasmoid species superiority is so abundantly obvious. How could anyone with such a rigid & fragile physiology ever stand in comparison to the fluid durability & adaptability of plasmoids?
  • Take what it wants, it's not likely anyone can stop it anyway, even if they try.

Taboos

  • Intimate killer / ritual sacrifice

Personality Characteristics

Motivation

  • Gather as many sacrifices for Ghaunadaur as possible during the Gathering
  • Befriend some of the 'solid' species to get through life easier while topside & better understand them
  • Explore as much of the surface world of Exandria as possible

Savvies & Ineptitudes

Savvies
  • Quick learner
  • Intuitive feeler
  • Anatomy & physiology
Ineptitudes
  • Not standing out like a sore thumb
  • Athleticism
  • Lying without being obvious

Likes & Dislikes

Likes
  • Showing off unique aspects of Plasmoid superiority
  • Being the center of attention
  • Shinies!!!!
Dislikes
  • Being challenged or deterred
  • Being seen as lesser than or judged by the other species of Exandria

Virtues & Personality perks

  • Fresh faced & curious about the wider world, while still young enough to be impressionable

Vices & Personality flaws

  • Nurtured towards anti-societal, evil behavior

Personality Quirks

  • Goes out of their way to make people squirm in discomfort through their physicality, for their own amusement (every tentacle porn joke possible)

Social

Contacts & Relations

  • A few friendly tavern keepers who gave him a room to stay in without too many questions

Family Ties

Kulduitee Tatuikat - Only parent, resides in the Underdark maintaining their temple to Ghaunadaur. A fervent hermit priestess who only leaves the temple for the Gatherings. 
  • Bantiasat assumes Kulduitee would turn any companions brought 'home' with them into sacrifices for Ghaunadaur.

Religious Views

Ghaunadaur cultist
  • Too irregular about sacrifices to earn priestly powers directly, but one of the past sacrifices possessed a special book that will lead to great power (chronurgy spellbook)

Social Aptitude

  • Egotistical / Species-ist
  • Unfamiliar with customs & etiquette of the normal world
  • Speaks fluently & eloquently enough, though usually people are too offput by their very presence to respond the way they would to a normal person

Mannerisms

  • Does their best to mimic the mannerisms of those around them to blend in better

Hobbies & Pets

  • Trying new experiences
Alignment
Chaotic Evil
Current Status
Undertaking their first solo Gathering
Species
Age
19
Birthplace
Underdark
Children
Pronouns
They / Them / She / Her
Sex
Ooze-Intersex
Gender
Nonbinary
Presentation
Feminine
Eyes
None
Hair
None
Skin Tone/Pigmentation
Teal blue ooze
Height
5'6"
Weight
120 lbs
Belief/Deity
Ghaunadaur, That Which Lurks
Known Languages
  • Abyssal
  • Common
  • Deep Speech
  • Druidic
Character Prototype
Alien invaders, the tentacle ooze version

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