Scorponi Species in Etheria | World Anvil

Scorponi

Scorpions are half-scorpion people that thrive in hot, dry climates such as the Crimson Waste.

Basic Information

Anatomy

Scorpions are half-scorpion people that thrive in hot, dry climates such as the Crimson Waste.
Special Skills     Thick Skinned - Scorponi have +1 to their armor class if your HP is below 20. +2 if your HP is above 20. This means attackers need to roll a d20 of 11 (or 12 later) to hit.   Blindsight: - You can perceive your surroundings without relying on sight, within 15ft through heightened senses.   Venomous - As a venomous creature, you are immune to poison damage. You have advantage on saving throws when being knocked out or paralyzed.   Weakness   Claws - Due to your claws, you have disadvantage on dexterity checks. If you roll of 1 or 2 you break whatever it is you are holding.   Special Moves   Stinger - You can attack with your stinger and, on a hit, the creature must make a saving throw or be envenomed for 1 hour (DC is 10+ half your HP modifier | max of 18). An envenomed creature has disadvantage on Attack rolls and Ability Checks. You can only use your stinger twice without taking a long rest.
Conservation Status
The Scorponi Kingdom was taken over by the Horde in the early 1990s, and since then, the population has been struggling to survive. The Scorponi people were pushed out, and left with very little resources, on top of the brutality of the Horde's treatment.
Geographic Distribution