Corundum

Tier: 5

Complexity: 28

Crafting Time: 4

An incredibly hard material almost as hard as diamond, Corundum is a crystal that comes in all colors, though is most known for being red and blue, and being called Ruby or Sapphire respectably. Due to the various colors and incredible hardness, it is highly sought after. It is used in Crockorus, Syndiri, Empyrial, Olmean, and Subdrakken crafting styles.

Properties

Physical & Chemical Properties

Blue Sapphire
  • Used in Empyrial Crafting Style
  • Hard II
  • Crafter has a -2d4 to checks to work this material
  • Items made with this can’t be broken on a break item check under a DC 18.
  • Brittle
  • Has disadvantage on break item checks caused by bludgeoning damage.
  • Tenacious
  • Items made with this material can survive 5 break item checks
  • Each time an item fails the break item check, the item increases its effectiveness
  • Weapons deal gain a +1 to hit per fail
  • Armor increases its AC by 1 per fail
  • Valuable II
  • An item made with this material costs 10 times more.
  • Precise
  • Tools and Weapons made of or socketed with this material grant +5 to rolls used with them.
  • Originator Affinity
  • While the Blue Moon is full, items made of or socketed with this material have their effects doubled.
  • Magical
  • This material can be used to fortify spellcasting. It grants a +5 to spell attacks, damage, and spell saves to the following magic skills:
  • Conjuration Magic
  • Chaos Magic
  • Blood Magic
  • Celestialism
  • Runism
  • Price
  • 500 gp per carat
Alexandrine Sapphire
  • Used in Crockorus Crafting Style
  • Hard II
  • Crafter has a -2d4 to checks to work this material
  • Items made with this can’t be broken on a break item check under a DC 18.
  • Brittle
  • Has disadvantage on break item checks caused by bludgeoning damage.
  • Tenacious
  • Items made with this material can survive 5 break item checks
  • Each time an item fails the break item check, the item increases its effectiveness
  • Weapons deal gain a +1 to hit per fail
  • Armor increases its AC by 1 per fail
  • Valuable II
  • An item made with this material costs 10 times more.
  • Color-changing
  • This material changes color dependent on the light it is exposed to.
  • When exposed to daylight, it appears green or blue.
  • When exposed to magical light, it changes to reddish purple or pink.
  • Magical
  • This material can be used to fortify spellcasting. It grants a +5 to spell attacks, damage, and spell saves to the following magic skills:
  • Conjuration Magic
  • Chaos Magic
  • Blood Magic
  • Celestialism
  • Runism
  • Price
  • 300 gp per carat
Star Sapphire
  • Used in Olmean Crafting Style
  • Hard II
  • Crafter has a -2d4 to checks to work this material
  • Items made with this can’t be broken on a break item check under a DC 18.
  • Brittle
  • Has disadvantage on break item checks caused by bludgeoning damage.
  • Tenacious
  • Items made with this material can survive 5 break item checks
  • Each time an item fails the break item check, the item increases its effectiveness
  • Weapons deal gain a +1 to hit per fail
  • Armor increases its AC by 1 per fail
  • Valuable III
  • An item made with this material costs 15 times more.
  • Precise
  • Tools and Weapons made of or socketed with this material grant +5 to rolls used with them.
  • Originator Affinity
  • While the Blue Moon is full, items made of or socketed with this material have their effects doubled.
  • Illumination
  • Items made with this material shed 10 ft of bright light and 10 ft of dim light.
  • Magical
  • This material can be used to fortify spellcasting. It grants a +5 to spell attacks, damage, and spell saves to the following magic skills:
  • Conjuration Magic
  • Chaos Magic
  • Blood Magic
  • Celestialism
  • Runism
  • Price
  • 1000 gp per carat
Padpardscha
  • Used in Saftor Isles Crafting Style
  • Hard II
  • Crafter has a -2d4 to checks to work this material
  • Items made with this can’t be broken on a break item check under a DC 18.
  • Brittle
  • Has disadvantage on break item checks caused by bludgeoning damage.
  • Tenacious
  • Items made with this material can survive 5 break item checks
  • Each time an item fails the break item check, the item increases its effectiveness
  • Weapons deal gain a +1 to hit per fail
  • Armor increases its AC by 1 per fail
  • Valuable III
  • An item made with this material costs 15 times more.
  • Magical
  • This material can be used to fortify spellcasting. It grants a +5 to spell attacks, damage, and spell saves to the following magic skills:
  • Illusion Magic
  • Runism
  • Divination
  • Chronurgic Magic
  • Psionics
  • Price
  • 5000 gp per carat
Ruby
  • Used in Syndiri Crafting Style
  • Hard II
  • Crafter has a -2d4 to checks to work this material
  • Items made with this can’t be broken on a break item check under a DC 18.
  • Brittle
  • Has disadvantage on break item checks caused by bludgeoning damage.
  • Tenacious
  • Items made with this material can survive 5 break item checks
  • Each time an item fails the break item check, the item increases its effectiveness
  • Weapons deal gain a +1 to hit per fail
  • Armor increases its AC by 1 per fail
  • Valuable II
  • An item made with this material costs 10 times more.
  • Gravitational Resistance
  • Items made of or socketed with this material aren't affected by the effects of gravitational locking or gravitational encumbrance.
  • Finalator Affinity
  • While the Red Moon is full, the effects of an item socketed or made of this material are doubled.
  • Magical
  • This material can be used to fortify spellcasting. It grants a +5 to spell attacks, damage, and spell saves to the following magic skills:
  • Conjuration Magic
  • Order Magic
  • Bone Magic
  • Elementalism
  • Runism
  • Price
  • 750 gp per carat
Star Ruby
  • Used in Subdrakken Crafting Style
  • Hard II
  • Crafter has a -2d4 to checks to work this material
  • Items made with this can’t be broken on a break item check under a DC 18.
  • Brittle
  • Has disadvantage on break item checks caused by bludgeoning damage.
  • Tenacious
  • Items made with this material can survive 5 break item checks
  • Each time an item fails the break item check, the item increases its effectiveness
  • Weapons deal gain a +1 to hit per fail
  • Armor increases its AC by 1 per fail
  • Valuable II
  • An item made with this material costs 10 times more.
  • Gravitational Resistance
  • Items made of or socketed with this material aren't affected by the effects of gravitational locking or gravitational encumbrance.
  • Finalator Affinity
  • While the Red Moon is full, the effects of an item socketed or made of this material are doubled
  • Illumination
  • Items made with this material shed 10 ft of bright light and 10 ft of dim light.
  • Magical
  • This material can be used to fortify spellcasting. It grants a +5 to spell attacks, damage, and spell saves to the following magic skills:
  • Conjuration Magic
  • Order Magic
  • Bone Magic
  • Elementalism
  • Runism
  • Price
  • 2000 gp per carat

Compounds

Composite Alloys

  • Olmean Steel
  • 1/4 Dragonsteel
  • 1/4 Aquatium
  • 1/4 Sapphire (any)
  • 1/4 Azure Electrum
  • Subdrakken Steel
  • 1/4 Dragonsteel
  • 1/4 Petrium
  • 1/4 Ruby (any)
  • 1/4 Bedrockium

Type
Mineral
Value
varies; see properties
Rarity
rare-extremely rare
Color
red, green, blue, yellow, clear
Density
4.05
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