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Dwarf

The stout creatures known for their propensity toward mining and consuming alcohol, dwarves are found throughout Anazar, though most are found as part of the Grimtol Strongholds or Grimbalt Consortium.
Lifespan
500 years

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Dwarf (from PHB)

Ability Score Increase Your Constitution increases by 1
Size Medium
Speed Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.

Darkvision: Accustomed to life underground, you have superior vision in dark and dim condition. You can see in dim light within 60 feet of you if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Dwarven Resilence: You have advantage on saving throws against poison, and you have resistance against poison damage.
Dwaren CombatvTraining: You have proficiency with the battleaxe, handaxe, light hammer and warhammer.
Tool Proficiency: You gain proficiency with the aritisan's tools of your choice: smith's tools, brewer's supplies or mason's tools.
Stonecunning: Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double proficiency bonus to the check, instead of your normal proficiency bonus.
Subrace: Two main subraces of dwarves populate the worlds of D&D: hill dwarves and mountain dwarves.
Choose one of these subraces.  

Hill Dwarf

As a hill dwarf, you have keen senses, deep intuition, and remarkable resilience.
Ability score Increase: Your Wisdom score increase by 1.
Dwarven Toughness: Your hit point maximum increases by 1 and it increases by 1 every time you gain a level.  

Mountain Dwarf

As a mountain dwarf, you're strong and hardy, accustomed to a difficult life in rugged terrain. You're probably on the tall side (for a dwarf), and tend toward lighter coloration.
Ability Score Increase: Your Strenght score increases by 1.
Dwarven Armor Training: You have proficiency with light and medium armor.

Languages. Common, Dwarvish

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