Burnt Resin
Brem (a.k.a. Burnt Resin)
BURNT RESIN = Brem
Traits
Death Throws: When the Burnt Resin dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the Burnt Resin's weapons.
Fire Aura: At the start of each of the Burnt Resin's turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the Burnt Resin or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.
Magic Resistance: The Burnt Resin has advantage on saving throws against spells and other magical effects.
Magic Weapons: The Burnt Resin's weapon attacks are magical.
Actions
Multiattack: The Burnt Resin makes two attacks: one with its longsword and one with its whip.
Longsword: Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the Burnt Resin scores a critical hit, it rolls damage dice three times, instead of twice.
Whip: Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the Burnt Resin.
Teleport: The Burnt Resin magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
Summon Demon (1/Day): The Burnt Resin chooses what to summon and attempts a magical summoning.
The Burnt Resin has a 50% chance of summoning 1d8 vrocks, 1d6 hezrous, 1d4 glabrezus, 1d3 nalfeshnees, 1d2 mariliths, or one goristro.
A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.
Personality Characteristics
Motivation
freedom to rein in Esau
Divine Classification
Demon
Current Location
Church/Cult
Children
Eyes
amber
Hair
firey amber
Skin Tone/Pigmentation
dark amber
Aligned Organization
Comments