Pit of Oozes

Probably one of the most disgusting spells that spellcasters can learn; Pit of Oozes summons some of the most revolting creatures.

Pit of Oozes

9-level Conjuration

Casting Time: 1 action
Range/Area: 60 ft
Components: Verbal, Somatic, Material
Materials: (a vial of acid, and the body of a jelly fish, A vial of mercury worth 1,000 gold pieces)
Duration: 24 hours
Damage/Effect: Summoning
You open up a small gate to a demiplane filled with oozes. Every hour a random ooze emerges from the pit. When a new Ooze appears; you must make a Wisdom saving throw DC 20. On a failure, all the oozes summoned no longer recognize you or your allies as friends and will attack you. On a success, these Oozes treat you and any characters you designate when you cast the spell as friends and do not attack you Roll on the below table for the ooze that comes forth.  
  1. Grey Ooze
  2. Ochre Jelly
  3. Black Pudding
  4. Gelatinous Cube
  5. Slithering Tracker
  6. Regenerating Black Pudding
  Roll initiative for the oozes, which has its own turns. When they appear and on each of your turns thereafter, you can issue a verbal command to it (requiring no action on your part), telling it what it must do on its next turn. If you issue no command, it spends its turn attacking any creature within reach that has attacked it. If they are not in combat, they wander aimlessly around the area.   If you lose concentration,there is a 50% chance that the pit remains for the next 24 hours but the oozes will no longer treat you and your allies as friendly.   After the 24 hours end the oozes disappear unless you cast the spell again. After consecutively casting the spell for 7 days; the oozes remain permanently and you no longer need to stay friends with the oozes.
Available for: Warlock Wizard Circle of the Land (Swamp) Circle of Spores