Essence Abominations
There are several ways these odd creatures can be birthed into existence. Usually, they are created when a creature comes into contact with a sure of Essence.
Force Absorption. Whenever the essence abomination is subjected to force damage, it takes no damage and instead regains a number of hit points equal to the acid damage dealt. Explosive Shell. When the essence abomination is dealt damage, any creature within 5 ft. must make a Dexterity saving throw (dc 16). On a failure, they take 2d6 force damage
Multiattack. The Essence Abomination makes two slam attacks and one magic bolt attack. Slam. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 16 (2d10 + 5) bludgeoning damage. Magic Bolt. RangedWeapon Attack: +7 to hit, range 120/240 ft., 1 target. Hit: 6 (2d4 + 2) force damage.