Bonus Proficiencies
While bound to Remus, you gain proficiency with battleaxes, greataxes, mauls, and warhammers.
Extra Attack
You can attack twice, instead of once, whenever you take the Attack action on your turn.
Fury
On your turn, you can use your bonus action to summon up Remus’s bottomless rage. For the next minute, you gain the following benefits:
- You can add your Charisma modifier to Strength checks and Strength saving throws.
- You have advantage on all melee weapon attack rolls using heavy weapons, versatile weapons, or unarmed strikes. However, melee weapon attack rolls against you also have advantage.
- You have resistance to bludgeoning, piercing, and slashing damage.
- When you reduce a hostile creature to 0 hit points with a melee weapon attack on your turn, you can move up to 10 feet and make an additional melee weapon attack (no action required.)
You can end this effect early as a bonus action. Once you use this feature, you can’t use it again until you finish a short or long rest.
Trait: Lycan’s Bloodthirst
While bound to Remus, you assume the savage guise and violent aspect of a lycanthrope: coarse hair covers your body, your nose lengthens, your fingernails extend into claws, and your teeth sharpen. When you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.

The embittered twin who nearly founded an empire, Remus grants his binders a taste of his barbaric demigod fury.
Legend
Romulus and Remus, the twin sons of a god of war, were bundled in a basket and set adrift in a river shortly after their birth. Helpless and alone, the twins were rescued by Lupa, a she-wolf, who nursed them for weeks and granted the sickly Remus the gift
of lycanthropy, so that he might grow to be as strong as his brother. The twins grew quickly, and—demigods as they were— inherited their father’s immense strength and savagery.
By adulthood, nothing could stand in the twins’ way, save for their own bickering. Despite their godly power, the two could never decide on anything. Most of all, they quarreled over their legacy. Remus wanted to conquer the city-states from which the two of them had been cast off as infants, but Romulus had resolved to establish a city-state of his own. Remus ultimately acquiesced, but the two couldn’t decide on where to build it.
The twins stood on their hills and cast augury. In their wisdom, the gods delivered a sign of weal and woe, hoping this would bring the bothers solidarity, but they argued over the result and came to blows. Romulus and Remus fought bare-fisted, and Remus
became more bestial as he grew in fury. As last, Romulus stabbed Remus in the side with a small silver dagger, killing him.
Romulus built his city atop his brother’s corpse and named it after himself. Through his contempt, Remus persisted as a vestige, appearing furious and animalistic, growing only more bitter with the passing centuries, as his brother’s city grew and swelled into a
world-spanning empire.
Flaw
While bound to this vestige, you gain the following flaw: “I harbor a seething resentment for my family.
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