Vice Organization in Erenel | World Anvil

Vice

Carve your name as a corsair king with tales of infamy
Sail for fame on the Crimson Shores with plunder from the sea
Blades and screams as we board their ships, terror in their eyes
All I need is a salty breeze, the horizon in my sights
— Vice Sea Shanty
 
In the Crimson Shores lies the Free City of Pandaros, a wild and chaotic harbor where the spoils of raids and dungeon delves are sold without oversight or interference. The mighty sorcerer, Tempest King, watches over the city, uncaring as long as he receives his tithe. Pledging loyalty to the Tempest King are the pirate lords of the Vice. Each Vice pirate lord commands their own ships, crew and claim various islands in the region.   While the Tempest King rules thanks to impressive spellcasting ability and command of the most substantial fleet in the Crimson Shores, in reality, he reigns at the sufferance of the Vice. Under the Vice pirate lords, up and coming captains who command their own ship vie for acceptance. These lesser captains often attach themselves to a Vice captain with the hope of increasing their reputation.

Unmatched Freedom

The life of members in the Vice is chaotic, perilous, and free of limitations. The wanderlust of exploration and joys of finding treasure far outweighs the threats of sea monsters, Krovian warships, and howling storms. Others seek refuge in the Vice, hiding from another's vengeance or the justice of a nation. The circumstances of crewmates do not concern most pirate captains, but each captain's freedom to run their ship how they deem fit is agreed upon by all.   Because of this freedom, there are no agreed-upon ranks besides captain and the Tempest King's ultimate authority. It is also expected that no captain will try to pass ideals onto another captain, regardless of the circumstances. However, slights between captains have happened and will inevitably happen again. When a slight occurs, captains are free to fight amongst themselves if they wish – as long as their actions do not harm other captains, accidental or otherwise.   Since its inception, the Tempest King has interfered only once in captain disagreements, resulting in both captain's deaths at sea. This act is seen as a result of circumstance for the Tempest King's prized artifact, the Cloudburst Trident, was stolen that afternoon in a grand heist. In his anger, a hurricane compounded overhead, inevitably destroying the ships during their combat.

Enemies of Krov

The Vice have been a thorn in the Krovian Empire's side as they pillage merchant ships leaving Azure Bay. The King of Krov, King Marivaldi Dominus III, would like nothing more than to end the plague of attacks and show leadership through strength. By his decree, a fleet of Krovian warships sail the Crimson Shores with orders to end the pirate threat by any means necessary.
Founding Date
611 EoIF
Type
Illicit, Pirate Crew
Controlled Territories

Vice Tenets

  1. If anything is worth doing, it is worth doing it to excess.
  2. If parley is requested it must be granted. If another breaks parley, death is the cost.
  3. Alcohol is a divine gift by Al'Madoon. Never waste it.
  4. Before leaving port, shares of the spoils must be agreed upon by all crew mates, willing or unwillingly.
by Dean Spencer

Notable Vice Lords

Ordered by size of fleet
  • Captain Catrina Reaver
  • Captain Jalhazar
  • Captain Rahad
  • Captain Scarbelly
  • Captain Thresh the Flayer
  • Captain Vorka Riptide

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