Weaver
- This proficiency is a "Trained Use" skill, meaning that it cannot be used until it is unlocked.
- The cost to unlock this skill is One Proficiency Point.
- The Attribute Modifier for this skill is Intelligence.
Should a character wish to create garments that mimic a very specific style, pattern, or symbol, such as that of a noble family, a knight's crest, or some other type of style, they must succeed a proficiency check. If it is successful, then they have accurately captured it and will convince all but the most skilled appraisers that it is the genuine article. Bonuses and penalties may be made on the roll's number based on how well, or how little the character knows about what they are trying to capture.
A character with this skill is also able to repair any form of cloth, woolen or silk clothing with the time and materials.