Rope Use
- This Proficiency is an "Any Use" Skill, meaning that anyone can use it with a 1-2/10% chance.
- The cost to unlock this skill is one Proficiency Point.
- The Attribute Modifier for this skill is Dexterity.
If a character who has unlocked this proficiency has his or her hands bound and tied with a rope or cord, he or she can escape the bonds by making a successful proficiency check. This is made with a +3 penalty to the die roll if the character's hands are tied in front of their body, or with a +6 penalty if the characters are tied behind the back. Characters who have not unlocked this proficiency cannot attempt this particular feat.
A character with this proficiency unlocked also gain a +2 "to hit" on all attacks made with a lasso. He or she also receives a 10% bonus on all climbing checks made while he or she is using a rope, including attempts to belay companions.