Carpenter
- This proficiency is a "Trained Use" skill, meaning that it cannot be used until it is unlocked.
- The cost to unlock this skill is One Proficiency Point.
- The Attribute Modifier for this skill is Strength.
Optional:
Option: If the player is willing, they can make a proficiency check at the end of their construction. If the check is successful, the structure will gain a small bonus in structure defense. If it fails, the structure instead receives a penalty in structure defense, and requires an additional week to reinforce.