Animal Lore

  • This Proficiency is an "Any Use" Skill, meaning that anyone can use it with a 1-2/10% chance. The cost to unlock this skill is one Proficiency Point. The Attribute Modifier for this skill is Intelligence.
    This proficiency allows the character to know the general information about most animals. To know information of exotic animals, character must roll a proficiency check (Similar to monster lore, a proficiency check can be made for every unique ability that is not general knowledge). This proficiency also represents the ability to interpret the sounds and behavior of animals and thereby anticipate some impending threat or danger. This threat or danger may take many forms: a storm that is brewing, the approach of some large predator (perhaps the approach of the party itself, from the viewpoint of the animals), a forest fire, a volcano about to erupt, an earthquake about to occur, and so forth. A successful proficiency check indicates correct interpretation of the impeding threat. If the modified die roll indicates a proficiency check that is failed by 17 or more, no information will be gained. If the proficiency check is failed by 16 or less, some sort of incorrect information will be obtained, either involving a mistake in the direction from which the threat is approaching or a mistake in identifying the nature of the danger.