- This proficiency is a "Trained Use" skill, meaning that it cannot be used until it is unlocked.
- The cost to unlock this skill is One Proficiency Point.
- The Attribute Modifier for this skill is Wisdom.
Any character who's unlocked this particular proficiency is able to instinctively notice and recognize signs of a disturbance in the immediate vicinity, thus reducing by 1 in 6 the character's chance of being surprised whenever he or she makes a successful proficiency check. Assuming he or she is able to communicate this information to the others in the party, their chance of being surprised is also reduced by that amount.