Mounted Combat
When your Blackbird is riding an animal or operating a vehicle, refer to its movement subtype. When making a mounted strike with a Melee weapon against a foe who’s on foot, add an additional 1D6 Damage die to the Total Damage.
Controlling the Mount
Any time an animal your Blackbird is riding or driving begins Bleeding or suffers an Injury, you must succeed a Handle Animal test for them to control it. If the roll fails, the animal will not use Movement Actions on the Blackbird’s next Turn. On a Critical Failure, the Blackbird is bucked off or loses the reins and the animal flees, and they will be unable to calm it for 1 hour. A thrown Blackbird suffers 1D10+1 Damage from falling and is rendered temporarily Prone. On a Sublime Failure, the thrown Blackbird suffers 2D10+2 Damage.
Trample
If your Blackbird chooses to trample an opponent with their mount, it counts as a Melee Attack. However, a Ride test is performed in lieu of a Combat-based Skill test. If the roll is successful, the foe suffers 1D10 +your mount’s [BB] in Damage. If it is a Critical Success, the foe suffers 2D10 +the mount’s [BB] and is rendered Prone. On a Sublime Success, the foe suffers 3D10 +the mount’s [BB] in Damage and is rendered Prone. A Blackbird can only Dodge while being trampled and cannot Parry.