Advancement Costs
Attribute Bonus
- First and Second Advance: 1 RP (unlocked) or 2 RP (locked)
- Third and Fourth Advance: Intermediate Tier and 2 RP (unlocked) or 4 RP (locked)
- Fifth and Sixth Advance: Advanced Tier and 3 RP (unlocked) or 6 RP (locked)
Skill Rank
You can only improve a number of skills equal to your [IB] + 3 per tier.
- Rank 1: 1 RP (unlocked) or 2 RP (locked)
- Rank 2: Intermediate Tier and 2 RP (unlocked) or 4 RP (locked)
- Rank 3: Advanced Tier and 3 RP (unlocked) or 6 RP (locked)
Path Talent
- Rank 1 Talent: 1 RP (max 3)
- Rank 2 Talent: Intermediate Tier and 2 RP (max 2)
- Rank 3 Talent: Advanced Tier and 3 RP (max 1)
Path Technique
- Rank 1 Technique: 2 RP (max 3)
- Rank 2 Technique: Intermediate Tier and 4 RP (max 2)
- Rank 3 Technique: Advanced Tier and 6 RP (max 1)
Others
- Weapon Technique: 1 RP (max number based on Ranks in Melee or Ranged Skill)
- Wortcunning Spell: Must be learned in-game by finding a teacher or formula
- Patron: Earned in-game by performing tasks
- Outsider: Earned in-game by performing the Pythonic Liturgy