Allnemark
Allnemark is the Hiarldom with the most people and wealth of all Jorduashur. A place they have gained through tradition as it is the oldest of the Hiarldoms, but a wealth which have grown as they have diverted into more trade less plunder. Although there still are some backwater clans who sends out raiding fleets, trading fleets are more common to dispatch from Allnemarks shores. The inhabitants are considered weak by their more northerns cousins as they prefer to trade rather than raid. But when they see the people of Allnemarks wealth they usually keep quiet, at least as long as Allnemarkians can hear them.
Allnemark is ruled by Hiarl Sigurd Korp Ijildrgang"Brandsvedd". Sigurd was chosen by the lords of Allnemark to maintain the peace in the Hiarldom. A choice driven by the strong clan "Skoldklife". Many of the weaker clans wanted the head of the family "Draipu" to be elected Hiarl, as he had stronger ties to the throne than Sigurd. The two clans "Brandsvedd" and "Draipu" have a long tradition of being Hiarls and Furstu Hiarl and they are always on the brink of war with each other.
The town of Halle is the largest settlement in Jorduashur and the main centre of Allnemark as well. In the centre of the Halle is the Jarls longhouse, the largest woodenhall known to man. It is gilded and in the sunlight it shine bright. The hall is surrounded by a moat and woodenwall and the courtyard contains several minor halls for the Jarls warriors and wealth. Along the moat the severed heads of enemies and brigands are displayed, showing that they still follow the old traditions.
Structure
The Hiarl, who are elected by the heads of all families, rules Allnemark.
Culture
Allnemark is, although more peaceful than many other Jordu, still Jordu and prone to solve their problems with violence. But they are also the most progressive of Jorduashurs jarldoms. They launch way more trade fleets than the other Hiarls do, and they bring back more wealth than the other Hiarls do. Allnemarkians are more open to other cultures and does not so easily dismiss them.
Assets
Clan Ijldgang(Brandsvedd): A clan with a long history and many members who have been either Hiarls or FurstuHiarls of Jorduahur. The clan can launch over 20 warships and have approximatly 30 tradeships at its disposal. And of course the farms to support them with goods and men. The clans is spread out over Allnemark and it when they gather their forces for war, trade or feast it takes some time before they are all together. Although many of the most prominent members maintian houses in Halle, their families main holding is called "Ijldgang hauva" a fortified village by the lower end of a large river, where many of the clan live upstream.
Family Draipu: A mamber of the family Draipu can recite her ancestor back many generations and knows their deeds by heart. Many of their members have been Hiarls of Allnemark and FurstuHiarls of Jorduashur. Many of the couragous deeds a family member can recite have been accoplished in battle with their main rival, the family Ijldgang. They are not happy with the fact that they have to see both the FurstuHiarls title and the Hiarl of Allnemark title go to the family Ijldgang, after preassure from The family Skoldklife. But they accept it for now as the FurstuHiarl is old and fragile and expect to have the leader of their family to have the Hiarl of Allnemark title as the FurstuHiarl and the Hiarl of Allnemark becomes high king. They will see to it that the other Hiarls accepts the FurstuHiarl title goes to the sitting Hiarl of Allnemark.
Family Skoldklife: Skoldklife is a old family who are famous for their warriors but the later generations have changed focus into trade and have become rich. They have used those riches into gaining land/ ships, and forced strategic marriages. What they have accomplished is much land which are neighbouring each other, unlike most other families whose lands are scattered throughout the jarldom. This forces other families who want to travel between their lands to have to gather the allowance from Skoldklife, usually by gifts of course. They often also have to stop by one of Skoldklifes larger holdings and stay for a night of feasting. Giving Skoldklife a chance to secure gifts, opportunities for weddings, purchase of lands or promises of friendship. Also in case of war, Skoldklife can muster quite large forces quickly as their land are neighbouring, having the opportunity to strike at other families smaller and scattered forces. The family Skoldklife are kept in high regards from the other families but do not have any members of royal blood, and as such prefer to negotiate with the familes who do, about who the next jarl/ high king should be.
Clan "Ornehauv": A small clan in the nort of Allnemark close by the border to XXXXXX. The clan is very conservative and dislike the turn Allnemark and its ruler have taken. They have 3 warships and 1 tradeship. The tradeship only sales locally to Halle to sell its oysters which the islands outside their settlements are filled with. And to the north to buy weapons. Their warships go on raids every other year. Mostly they hit Trakorien, Magilre, Klomellien and the northern Kardien. Their prefered way to raid is to sail into a hidden bay by night, and scout out a small village. If they can kidnap a few people before being found out they do so and leave for the next target. If the village are ripe for a raid, they hit them. The main goal is to get plunder so they hit fast and hard. Unknowingly to everyone in Allnemark (including themselves) the last years they managed to kidnap the firstborn son to a local Kardian lord, which they now use as a slave. The local lord have figured out his son were taken by Jorduashu and are plotting his revenge.
Foreign Relations
Most of Allnemark have a much more peaceful view on foreigners than the other jarldoms of Jorduashur.
Agriculture & Industry
The farms who are under direct control of the Hiarl have been introduced to the cow and are working hard to learn how to make bes use of them. The reason are the Hiarl wants the be able to make his own cheese. But the cows milk have shown to be a tasty meal for the children on the farms as well, and are quickly outcompeting the goats milk.
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Government System
Tribalism
Economic System
Barter system
Gazetteer
"Etins Lantern": A small monastary a few hours ride to the south of Halle. It has reasonably good relations with the leadership of Allnemark as it gives them gold as rent for the land. They have a few former slaves who either where Etin followers or have converted to work the land and fish, and the monastery are more or less selfsufficient. But they trade with the residens of Halle to maintain good relations. Once a year a large ship from Kardien flying the churchs banner docks with goods and letters to the monastary. The monastary also haveĀ few cows and makes cheese, a cheese given away as gifts. The Jordi seems to enjoy the taste of it, and the fact it stays edible for so long. A positive thing for long travels.
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