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Eldath

Eldath is the Goddess of Peace, and a lesser deity of the Light Pantheon. Her presence is felt wherever there is calm.   Eldath normally appears in as 10 ft (3 m) tall female, but the details varied. Depictions in religious art and known appearances has her as a human, wood elf, sea elf, dryad, and nereid. She is tall, thin, graceful, beautiful, and her form is always translucent enough to be seen through at all times. Sometimes she is said to have dark hair while at others her hair is colorless like water, and seemed more like spun glass or flowing ice; as a dryad or wild elf, her hair is blue and green. Her eyes are a deep shade of green.   Eldath's feet are bare and her green, silken, shimmering garments cling to her form as they flow, yet her appearance sooths rather than arouses lustful feelings.   Eldath is a pacifist who avoids hostile action, even if threatened. Although shy, quiet, and enigmatic, the Goddess is possessed of unknown depths of character and unexpressed resolve that can not be broken. Eldath protects rivers, streams, and druids' groves.
Type
Lesser Deity  
Title(s)
Mother Guardian of Groves
Mother of the Waters
Goddess of Singing Waters
The Green Goddess
The Quiet One  
Alignment
Neutral Good  
Symbol
Waterfall plunging into a still pool  
Edicts
Forgive those who have wronged you, embrace a peaceful mindset, seek and allow redemption
Anathema
Cause lethal harm to a creature, deny a repentant creature an opportunity for redemption, ask a retired warrior to fight
Areas of Concern
foresight, forgiveness, and peace  

D&D Domains

Life, Nature, Peace  

Devotee Benefits

Divine Ability
Wisdom or Charisma
Divine Font
heal
Divine Sanctification
can choose holy
Divine Skill
Diplomacy
Favored Weapon
fist
Domains
change, healing, magic, protection
Cleric Spells
1st: soothe, 3rd: slow, 4th: resilient sphere
Children

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