Halfblood Yuan-Ti
Creating a Yuan-Ti
Ability Score Increase. Your Intelligence score increases by 2, and your Charisma score increases by 1.Age. Yuan-Ti mature at the same rate as humans and their lifespan are also similar in length to theirs.
Speed. The Base walking speed of your character is 30 feet.
Size. The height and weight of the Yuan-Ti are the same as humans. Your pureblood character’s size is medium.
Magic Resistance. You have an advantage on saving throws which are against spells and other magical effects.
Darkvision. Your Yuan-Ti character can see in dim light within 60 feet as if it were a bright light and in darkness it can see as if it were dim light. You can’t discern color in darkness but only the shades of gray.
Poison Immunity. Your character is immune to poisoned conditions and poison damage.
Language. Yuan-Ti speak the Yuan-ti language, Common, and any regional languages. They also can speak Draconic or Abyssal.
Halfblood Yuan-Ti Traits
Snake Bite. Your teeth are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Constitution modifier as poison damage.Innate Spellcasting. This trait helps you to cast Animal Friendship (serpents only) an unlimited number of times. You can also cast Suggestion with this trait at the 3rd level. After casting once, you will not be able to do so again until you finish a long rest. For these spells, Charisma is your spellcasting ability.
Halfblood Yuan-Ti Civilizations
HebiteHalfblood Yuan-Ti Characteristics
Yuan-Ti Halfblood Appearance. Yuan-Ti Halfbloods are still humanoid in build, but parts of their bodies have extreme alterations from their Serpent Gods. Some have their arms completely replaced with serpent bodies and heads. Other's legs have fused together and changed into a long serpent tail. The most extreme form of Halfbloods are born with a snakehead instead of a human head. In some cases, a combination of some features can be found in families who were most dedicated to their Serpent Gods.Source: Volo's Guide to Monsters
Racial Options
There are a few options to make your character fit the ideas you may have. The Ability Score Increase, Size, and even Languages can all be customized to better fit your character's history. Maybe you come from a very hardy people, like the Dwarves, but your character can't handle even the slightest cold breeze, but they make up for it with their incredible intellect. You could have been born of the tall and long Elves, but you find yourself barely coming up to some of their hips. Your Goblin may have been adopted by a couple of loving Genasi and they taught you to speak Primordial instead of Goblin. The options listed under your chosen race are just suggestions to easily fit your character within their culture's society, but you can change things up to make your character truly yours. There may be limitations set by the DM; rarely will you find a Large Fairy or a Tiny Goliath, but if you have a good story-driven reason for different character options, anything can be possible. Below are open-ended options for customizing your race. Ability Score Increase. Increase one ability score by 2, and increase a different one by 1.Size. Your size is within one size option of your race's average size.
Languages. You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.
Choosing a Class
ArtificerBarbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard
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