Nuralore the Dream Walker Character in Eraneth | World Anvil
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Nuralore the Dream Walker

Goddess of Dreams, Nuralore was a Moon Elf of the Age of Wonder whose psionic abilities in the dream scape reached far beyond that of any other psionicist. Traversing the planes themselves in her dreamscape she touched the divine, even unto their thoughts. Chonarkarah in one of her rare interactions with the mortal realm offered Nuralore ascension which Nuralore accepted. Saddened to not reside in the brilliance of Autumn, Nuralore however had gone too far and seen too much to simply return to her people. Nuralore is revered among most non elven psionics, and held as a warning to Moon Elves who push too far into the void. When she takes a material form she appears as an almost ethereal moon elf, and when dreams move mortals to action it is often attributed to her.

Divine Domains

Nuralore resides within an opulent chamber of the Citadel at Vaes Kadara, here her form can be seen sleeping upon a great alter. Her domain is the dreams of those within the realm of Vaes Kadara, an every changing mindscape. It is often attributed that her dreams cause much of the change within Vaes Kadara itself.

Holy Books & Codes

Deific Obedience - Dance in a random pattern beneath the light of the stars, trusting in the guidance of destiny. Let your mind expand and turn your thoughts away from where your feet might land, allowing your steps to fall where chance wills. When the dance feels complete, cease dancing. Ponder the steps you took and the position in which you stopped, and consider what portents these subtle clues might hold for the future. Gain a +1 status bonus to initiative checks

  1. Imparted Power: Gain the Domain Initiate Feat, this does not count as a prerequisite for other feats unless you are a Cleric

  2. See through Dreams:Nuralore's blessing allows you to see the difference between reality and the dreamscape. Increase the result of your saves against effects with Dream or Illusion trait by 1.

  3. Advanced Imparted Power: Gain the Advanced Initiate Feat, this does not count as a prerequisite for other feats unless you are a Cleric

  4. Dreaming Ally: You are able to bring creatures from the Dreamscape to the mortal plan to aid you and your allies. Gain Lure Dream as an innate spell you can cast once pre day.

Divine Symbols & Sigils

3 concentric stars overlaying one another most often displayed on a pendant

Tenets of Faith

The Edicts of Nuralore are to trust and follow your dreams towards a destiny set before you.  

Dismissing your dreams as meaningless and living a life in their disregard is an Anathema to Nuralore.

Holidays

While no official holiday, most who worship Nuralore attribute the time each month there is no Moon to her, in honor of the void she peered into

Divine Goals & Aspirations

To rid the dreamscape of the terrors and aberrations created by mortal minds as they slumber.

Alignment: Chaotic Neutral   Follower Alignment: CN, TN, CG   Font: Heal   Domains: Dreams, Introspection, Knowledge, Nightmares   Spells: Divine   Sanctification: Optional(Either Holy or Unholy)   Skill: Dream Lore   Favored Weapon: Starknife   Ability: Intelligence or Charisma
Children

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