Clan Solitude Organization in Eraneth | World Anvil
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Clan Solitude

Clan Solitude, taking its name for perhaps its choice of home upon Ioban, is surrounded by mountains and the sea, isolating them from other clans and granting them a quiet forested domain of Solitude. While Emerald Dragons have a reputation for not wishing to encounter or deal with others, Clan Solitude may even be reclusive by Emerald standards. The clan are caretakers of the forested domain and try to keep to themselves whenever possible.

Structure

Clan Solitude has a strong aristocratic structure where families that have grown close to their Dragon Lords and thus their trust may work closely with them thru ought the ages. Most of these families are well entrenched and there is little competition among them to alter or change each other fortunes as can be common in many such hierarchies. Their lords find such games problematic and squashed the infighting early so as not to have to deal with it later.

Culture

Clan Solitude loves the serenity of their forested domain and take great steps to caretake and safeguard the trees. While the dragon kin of Solitude do not enjoy prolonged social gatherings, vassals seem to almost require it. These engagements however have many socially acceptable methods of withdrawing, canceling, or otherwise avoiding if necessary.

Public Agenda

The quieting has had little impact on Clan Solitude, they continue to wish their forests left alone, and to not be bothered by others.

Assets

Solitude has rich forests and temperate low lands allowing them to provide for all their needs and not require much trade or interaction with outsiders.

History

Clan Solitude has managed to avoid conflict in the Dragon Wars, fiercely defending their own borders and ensuring neither self righteous force could disturbed their domains.

Demography and Population

Clan Solitude is almost excluseivly elven(80%) with a growing population of Half Dragons(20%). They Favored Moon and Snow Elves.

Agriculture & Industry

Clan Solitude has little industry, living in a harmonious way with their natural surroundings, they do not use more then they need.

Infrastructure

To the untrained eye the Forests of Solitude are undeveloped, however hidden and magical paths wind all over the forest allowing its occupants to move swiftly and silently.

Trouble us not

Type
Geopolitical, Clan
Government System
Oligarchy
Power Structure
Provisional government
Economic System
Palace economy
Feat and Skill Trait
  • Lost in the Crowd: Wishing to avoid unnecessary social interactions, in a group of people, members of Solitude may make a stealth check to avoid being noticed by others.
  Magical Trait
  • Forest Walkers: In a forested environment members of Clan solitude may pass without trace as the spell treating their HD as their level once per day.

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