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Orc

Orc Traits

Creature Type: Humanoid
Size: Medium (about 6-7 feet tall)
Speed: 30 feet

As an Orc, you have these special traits.

You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Short or Long Rest.

Darkvision. You have Darkvision with a range of 120 feet.

Relentless Endurance. When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. Once you use this trait, you can't do so again until you finish a Long Rest.

Azurekin

Swim. You gain a Swim Speed of 30ft.

Amphibious. You can breathe underwater and on land.

Bloodfangs

Heat Resistance. You gain resistance to fire damage and exhaustion due to heat.

Desert Survival. You gain advantage on survival checks in desert terrain.

Green Ones

Adrenaline Rush. You can take the Dash action as a Bonus Action. When you do so, you gain a number of Temporary Hit Points equal to your Proficiency Bonus.

Ironskull

Gift of the Ironskull. Starting at 3rd level, you can cast the Disguise Self spell with this trait. Starting at 5th level, you can also cast the Nondetection spell with it, without requiring a material component. Once you cast either of these spells with this trait, you can’t cast that spell with it again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).

Morfiax

Cold Resistance. You gain resistance to cold damage and exhaustion due to cold.

Tundra Survival. You gain advantage on survival checks in tundra terrain.

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