Agents for the Order of the Dragon Plot in Eorldom of Gar | World Anvil
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Agents for the Order of the Dragon

611 AU, Saldag (1st day) in the First Galend of Maruth (day 91 of the year, 1st day of Sword in the month of the Stag Dragon Isles calendar)   After several weeks of rest the PCs were on their way to a meeting with the Eye of the Kyng, Serr Hale Hillame when they saw a huge fire at the pub where they were to meet him. After running to the scene of the fire that PCs see Serr hillame and he asks them to investigate the scene and report to him any findings. Llied was looking amoungst the water soaked ruins and found an iron wolf’s head pendant. Gwen also discovered a magical device that was partially destroyed in the fire. Serr Hillame is convinced the Wolf's head amulet is a Canus Cult religous symbol of some kind and that the magical device was used to set the fire in the pub.   The following day a runner comes to the PCs house and it asks them to meet at a warehouse by the docks where it is revealed that a large shipment of grain has been poisoned. Asking and looking around the docks a jacket was found in a rowboat and the team then found this to be a cut of coat common to the Darken.   Later that day Serr Wyot Presleye Knight Commander of the Order of the Dragon asks the PCs to explore the abandoned villages along the Gar River. The research conducted by the College of Light points to needing a large place to make this much poison. And that it would smell really bad and be noticed.   The PCs begin a journey down the Gar river. Searching the abandoned villages as the make their way towards Banwulfsburh .   The first village has a group of male Marches Lion who are dispatched quickly by Flarty despite most of the members of the party being surprised. When they continue on into the village Gwen is attacked by a Giant Centipede when she looked into the dry well. The attack results in her being poisoned and grievously hurt. They tend to her wounds and are concerned she may succumb to the poison. However she quickly recovers of the coming days.   The second village was explored by Gwens familiar, a cat, and it has nothing more than giant spiders as residents.   As the team arrives at Banwulfsburn a ship's captian asks for Flarty and hands him a letter written and sealed by the Order of the Dragon. The PCs are asked to investigate a warehouse in Banwulfsburn and report their findings. Specifically letters of agrement that would implicate the proprietor of being in league with the Darken or with the Canus Cult.   On their way into the town they notice a large smelter/forge and a Dwarven Women giving orders. Gwen introduces herself and suggests that Dwaren women join them for drinks. Thordor agrees to meet them later that night.   After finding a place to stay, as recommended by Thordor, they sit down to a meal and a conversation with Thordor. Gwen and Thordor begin a long and animated conversation about many things and appear to become friends. They ask her about any strange smells and she mentions a building on the outskirts of town.   The PCs then wait until after midnight and sneak into the warehouse/store. Llied sneaks up the stairs with Gwen in tow and they happen upon a room with a desk. Llied finds several traps with poison needles as well as a Jade Statue that Llied decides is a must have item. Gwen sees a book shelf with numerous books on it that are protected by some form of magick. In addition they find a small box with two sets of vials. The team also discovers the letters, one of which mentions a Ster Benworth a mechant form Jarrone. Unfortunately at this point from an adjacent room someone is starting to wake up and asking who is there.   Llied takes the statue and begins to run down the stairs, Uoret climbs out the window and hangs on to the third floor ledge, Gwen turns invisible. The guard or person with a sword looks in the open door and then begins to go down the stairs because of the noise Llied is making as she falls down the last set of stairs.   The Guard runs down the stairs with Gwen quietly following behind while still invisible. Llied runs out the back door and then around the building to the main street where Flarty was standing guard. Llied continues down the street with Flarty remaining hidden in the street. When the guard comes around the corner Flatty walks out from the shadows and the guard approaches. As the guard ask questions of Flarty they are standing directly below Uoret so he times his jump off the side of the building so that he lands on the guard, nocking the guard out. The PCs then make their way back to the inn where they were staying.   In the morning none of the locals mentions the previous nights events so the PCs go out the gate and investigate the smelly building. Gwen and Uoret and Llied approach the smelly building and eventually meet the local Alchemist Mor Mohani. A very animated and boisterous person who agrees to research one of the vials that was found the previous night and also tries to get Gwen to buy some of here more precious ingredients however they do not have enough money.   They continue on their way to a hamlet a couple hours further and almost into the swamps of Lake Altau and find a local hedge witch who welcomes them and sells them some salves of healing.   On returning to Banwulfsburn they go by the market and a very strange lady offers to tell their fortunes "for only a single penny". Both Gwen and Llied agree to pay the women and they have their fortunes told. They feel strangely after the session but cannot say exactly what it is.   They bid their farewells to Thordor as they go back out to their boat, carrying the large/heavy statue covered in a cloak.   continued ....

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