Stabilize Vitals
Effect
A caster harnesses magical energy to temporally stabilize vital organs of the target and stop further bleeding. If the target is below 1 hitpoints and not dead, they become stable, but unconscious and are considered to have 1 temporary hitpoint for the duration of the spell unless further damaged.
Mana: 6
Material Components
G
Related School
Alteration
Effect Duration
1 minute per level
Effect Casting Time
1 round
Range
1 meter