Endeavourquake
Effect
The ground shakes around the caster and deals 50 Force damage to all who touch it. The Caster is immune to the effects. Creatures underneath the ground and structures take double the amount of damage. Creatures who are not touching the ground or that succeed on a basic Jump check avoid damage completely. All Creature who take damage must make an easy Acrobatics check or fall prone.
Mana: 100
Material Components
G S M (handful of dirt)
Related School
Evocation
Related Element
Ground
Effect Duration
Instant
Effect Casting Time
1 round
Range
10 meter radius per level
Applied Restriction
If the caster is not physically touching the ground the spell fizzles.