Net
Traits
Entrapping
If used defensively to parry an attack, treat the attack being parried as one size smaller than it actually is. Weapons already Small in size are unaffected. In addition, it allows the use of the Pin Weapon special effect without needing to roll a Critical.
Thrown
The weapon can be used as a ranged weapon as well as a melee weapon.
Combat Effects
Entangle
General, Weapon Specific (Nets, Whips, etc)
Allows a character wielding an entangling weapon, such as a whip or net, to immobilize the location struck. An entangled arm cannot use whatever it is holding; a snared leg prevents the target from moving, whilst an enmeshed head, ches, or abdomen makes all skill rolls one grade harder. On their following turn the weilder may spend an Action Point to make an automatic Trip Opponent Attempt. An entangled victim can attempt to free themselves on their turn by either attemptiong an opposed roll using Brawn to yank free, or win a Special Effect and select Damage Weapon, Disarm Opponent, or Slip Free.
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