Endurance in Emala | World Anvil

Endurance

Endurance is a charachter's capacity to endure physical stress, pain, and fatigue. It measures the body's ability to deal with potentially damaging or debilitating conditions, and is a general gauge of resilience, stamina, and metabolism. Endurance, like its counterpart Willpower, is used in any number of ways, but most specifically to resist the possible effects of injuries, including poisons and disease.

In most cases Endurance is used in Opposed Tests, but there are some circumstances where it is used as as standard skill roll.

A critical Endurance roll usually indicates that the character has managed to shrug off the worst possible assault on their body. In the case of injury they are often able to act when ordinarily they might be incapacitated.

A failed Endurance roll results in the chracter succumbing to whatever stress or injury it has been put under.

A fumbled Endurance roll means that the character is overwhelmed by the circumstances and become incapacitated. In the case of disease or poison they automatically fail any further resistance rolls against it.

Standard Skill Base Skill Value: CON x 2

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