Wolf
Wolf
Medium beast, unaligned
Armor Class 13 (natural armor)
Hit Points 12 (± 4)
Speed
40ft
STR
12 +1
DEX
15 +2
CON
12 +1
INT
3 -4
WIS
12 +1
CHA
6 -2
Skills Perception +3 , Stealth +4
Senses passive Perception 13
Languages -
Challenge 1
Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics: The wolf has advantage on an Attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't Incapacitated.
Actions
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 2d4+2 piercing damage. If the target is a creature no more than 1 size larger than the wolf, it must succeed on a DC 11 Strength saving throw or be knocked prone.
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