Wall of Thorns
Wall of Thorns
6-level Conjuration
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight and its area is difficult terrain.
When the wall appears, each creature within its area must make a Dexterity Saving Throw. On a failed save, a creature takes 6d8 piercing damage, or half as much damage on a successful save.
The first time a creature voluntarily move into the wall's space on a turn or ends its turn there, the creature must make a Dexterity Saving Throw. It takes 6d8 slashing damage on a failed save, or half as much damage on a successful one.
At higher levels: When you cast this spell at 7th level or higher, both types of damage increase by 1d8 for each level above 6th.
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