Training

You can spend time between adventures learning a new language, training with a set of tools, or reorienting your skills and abilities.   Tell your GM what you'd like train for, choosing an option from the Training table. For each workday you spent training, you can make a cumulative skill check or use your passive rating. The ability or skill used for this check, and the CD required to complete the training can also be found on the Training table. If you're working with an appropriate instructor, you have advantage on these checks.   Each workday spent training costs 1 gp in training materials, or 5 gp if working with an instructor.

Training

Training TaskAbility or SkillCompletion Difficulty
Learn a new language.Intelligence600
Gain proficiency with a tool.Intelligence600
Replace a fighting style you know with another available to your class.Strength or Dexterity200
Replace a spell or cantrip you know with another available to your class.Spellcasting Ability200
Replace a maneuver you know with another available to your class.Maneuver Ability200

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