Spare the Dying

Spare the Dying

0-level (Cantrip) Necromancy

Casting Time 1 action
Range Touch
Duration Instantaneous
Components V, S, F

You stabilize a living creature that has 0 hit points. The creature stops dying and falls unconscious. This spell has no effect on undead or constructs.
 
At higher levels: This spell's range increases when you reach certain character levels.

  • At 5th level: The spell's range increases to 10 feet.
  • At 11th level: The spell's range increases to 30 feet.
  • At 17th level: The spell's range increases to 60 feet.

Class(es): Cleric

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