Resilient Sphere

Resilient Sphere

4-level Evocation

Casting Time 1 action
Range 30ft
Duration Concentration, up to 1 minute
Components V, S, F

A sphere of shimmering force encloses a creature or object of Large size or smaller within range. An unwilling creature must make a Dexterity Saving Throw. On a failed save, the creature is enclosed for the duration.   Nothing—not physical objects, energy, or other spell effects—can pass through the barrier, in or out, though a creature in the sphere can breathe there. While the sphere remains, a creature or object inside can't be damaged by attacks or effects originating from outside, nor can a creature inside the sphere damage anything outside it.   The sphere has AC 15, 200 hit points, is immune to psychic damage, and is resistant to all other damage except force damage, to which it is vulnerable. If the sphere is reduced to 0 hit points, it disappears and the spell ends.   The sphere is weightless and just large enough to contain the creature or object inside. An enclosed creature can use its action to push against the sphere's walls and thus roll the sphere at up to half the creature's speed. Similarly, the globe can be picked up and moved by other creatures.
At higher levels: When you cast this spell at 5th level or higher, the sphere's maximum hit points increase by 100 for each level above 4th.

Class(es): Wizard

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