Radiant Infusion

Radiant Infusion

5-level Evocation

Casting Time 1 action
Range 60 feet
Duration Instantaneous
Components V, F

You send ribbons of radiant energy towards one creature you can see within range. If the target is undead, it must make a Constitution Saving Throw, taking 6d12 radiant damage on a failed save, or half as much damage on a successful one. A target killed by this damage explodes in a burst of radiant energy, forcing all undead creatures within 30 feet of the target to make a Wisdom Saving Throw or be frightened until the end of your next turn.   If the target of this spell target is not undead, the target doesn't make a Saving Throw and instead regains 6d12 hit points.

Class(es): Cleric

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