Jackal
Jackal
Small beast, unaligned
Armor Class 12
Hit Points 3 (± 2)
Speed
40ft
STR
8 -1
DEX
15 +2
CON
11
0
INT
3 -4
WIS
12 +1
CHA
6 -2
Skills Perception +3
Senses passive Perception 13
Challenge 1/16
Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 1d4-1 piercing damage.
Comments