Oath of Conquest
When you choose this archetype at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Oath of Vengeance Spells table. The spell counts as a paladin spell for you, but it doesn't count against your number of innate spells.
Oath of Conquest Spells
Expanded Martial Divinity
Also at 3rd level, you learn additional maneuvers when you reach certain levels in this class, as shown in the Conqueror Maneuvers table.
Conqueror Maneuvers
Aura of Conquest
Starting at 6th level, if a creature is frightened of you, its speed is reduced to 0 while in your Aura of Protection, and that creature takes psychic damage equal to half your paladin level if it starts its turn within the aura.
Oppressor
At 10th level, any creature that dares to stand against you must contend with your menacing presence. When a creature makes an attack against you, you can use your
reaction to crush their resolve. The creature makes a Wisdom saving throw with a DC equal to your passive Intimidation score. On a failure, the attack misses and the creature is frightened of you for 1 minute.
The frightened creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success.
Domineering
At 14th level, you have resistance to all damage dealt by creatures that are frightened. In addition, your melee weapon attacks against frightened creatures score a critical hit on a roll of 19 or 20.
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