Condition
A condition is a temporary game state. The definition of a condition explains how it affects you, and various rules describe how to end a condition. The following conditions exist in the game:
A condition doesn't stack with itself unless it explicitly states otherwise (for instance: Exhausted). For most conditions, you either have it, or you don't.
Blinded
A condition doesn't stack with itself unless it explicitly states otherwise (for instance: Exhausted). For most conditions, you either have it, or you don't.
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