Circle of Death

Circle of Death

6-level Necromancy

Casting Time 1 action
Range 150 feet
Duration Instantaneous
Components V, S, F

A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 6d10 necrotic damage on a failed save, or half as much damage on a successful one.
 
At higher levels: When you cast this spell at 7th level or higher, the damage increases by 1d10 for each level above 6th.

Class(es): Sorcerer, Warlock, Wizard

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