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Erathis (Air-AH-thiss)

Erathis is the god of law and justice, and has a presence in nearly every kingdom of the world, her visage adorning paintings of kings and queens, the divine form of justice and civic inspiration. In most tellings she is the daughter of Ioun, created by the goddess of wisdom to be a servant of Bane, but refused to side with him upon his tyrannical decline.    Erathis is almost universally female, the feminine counter to the god of war, Tyr. She appears as a tall human woman with a regal bearing, often in her

Erathis's Champions

  • Alignment: Usually lawful, often neutral
  • Suggested Classes: Artificer, Cleric, Fighter, Paladin, Wizard
  • Suggested Cleric Domains: Knowledge, Order, War
  • Suggested Backgrounds: City Watch/Investigator, Courtier, Faction Agent, Knight, Noble, Urban Bounty Hunter
Most champions of Erathis do what they can to uphold the law and keep society functioning. Some of the god's most devout followers work as architects, artists, or politicians or philosophers, all striving to serve the public good.
Parents
Children

Earning and Losing Piety

  You increase your piety score to Erathis when you expand the god's influence in the world in a concrete way through acts such as these:
  • Defending a settlement from a major threat
  • Apprehending a criminal
  • Succeeding in political negotiations
Your piety score to Erathis decreases if you diminish Erathis's influence in the world, contradict her ideals, or let her down through acts such as these:
  • Betraying someone's trust to commit acts of corruption or tyranny
  • Destroying a civic institution or sowing chaos within a city
  • Willfully breaking just laws for personal gain

Erathis's Devotee

Piety +3 Erathis Trait You have been imbued with the power of truth. You can call on Erathis's favor and cast Zone of Truth with this trait. Once you have cast Zone of truth in this way, you can't cast it again until the next dawn. Intelligence is your spellcasting ability for this spell.  

Erathis's Votary

Piety +10 Erathis Trait  You gain advantage on Charisma (Persuasion) checks while you are within a city.   In addition, when you fail an Intelligence check or Intelligence saving throw, you can reroll the die, and you must use the new roll. Once you use this reroll, you can't do so again until you finish a long rest.  

Erathis's Disciple

Piety +25 Erathis Trait You can cast Guardian of Faith with this trait, requiring no material components. Once you cast the spell in this way, you can't do so again until you finish a long rest. Intelligence is your spellcasting ability for this spell.  

Champion of Law

Piety +50 Erathis Trait  You can increase your Intelligence or Strength score by 2 and also increase your maximum for that score by 2.

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