Elion prime Baricon Wars Timeline
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Baricon Wars

The Events of Iberrios as experienced by the PCs

  • 1116 PF

    13 Misandrium

    Discovery of the Baricon Ore
    Discovery, Scientific

    A Baricon ore was discovered in a farmer's field in the sleepy little rural village of Peche.

    Location
    Peche
  • 1116 PF

    17 Misandrium

    Visitation by Federation & Republic Delegation
    Diplomatic action

    Word of the discovery of the Baricon Ore soon spread to the neighboring factions, and delegations arrived in Peche to try to acquire the ore.

    Location
    Peche
  • 1116 PF

    20 Misandrium

    Raising the Militia
    Military action

    After turning down both Federation's and Republic's offers for the Baricon Ore. For the safety of the villagers, and the ore decided to raise a militia

    Location
    Peche
  • 1116 PF

    28 Misandrium
    1116 PF

    17 Gorrium

    Training Begins
    Military action

    With the volunteers now in hand. Mayor Elston Ashford has petitioned Union leaders for a seasoned military veteran to train the newly formed militia. In response they sent Captain Hawke.

    Location
    Peche
  • 1116 PF

    18 Gorrium

    First Operation
    Military: Skirmish

    After only about 5 weeks of training, the militia was sent over to a neighboring town to cut off Federation supply lines so Union forces could reinforce the targeted town.

    Location
    Reese
  • 1116 PF

    28 Gorrium

    Peche Annexed
    Military action

    The Peche militia's operation is cut short after word that Federation forces were looking to annex the town of Peche next, however, returned too late. But, not before pursuing their friends, and family who were being relocated.

    Location
    Peche
  • 1116 PF

    31 Gorrium
    1117 PF

    1 Lisandrium

    Captivity
    Miscellaneous

    In pursuit of their loved ones, the militia continues follows all the way to Omrith, only to find that they have fallen into an ambush, and are themselves captured. Afterwards, they are transported to an undisclosed location for nearly a year.

  • 1116 PF

    51 Dregorium

    Brisbanium Enacted
    Political event

    Battles between the two rival factions intensified with Central Iberrios and the surrounding areas as their battleground. This lasted until Union President, Ambrosia Highmore, called upon the ancient decree of Brisbanium which called for an uncontested year long stalemate.

  • 1117 PF

    1 Lisandrium

    Rescue and Offer
    Founding

    After close to a year in captivity, the party agrees to take a druid's offer for escape. They end up in an abandoned island known as The Amethyst Isle. The party agrees to restore the kingdom to it's glory in return for full use of the island and the Lord Asos's resources

    Session Report
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    Location
    Amethyst Isle
  • 1117 PF

    3 Lisandrium
    1117 PF

    8 Lisandrium

    Path of Redemption
    Population Migration / Travel

    The party starts their journey to retrieve the hidden Barricon Ore. Their first stop is the port town of Labrie aboard the Sea Hagg.

    Session Report
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    Location
    Sea of Bisquay
  • 1117 PF

    8 Lisandrium
    1117 PF

    13 Lisandrium

    Stimulating the Economy
    Expedition

    Shortly after reaching Labrie the party learns that a series of attacks on merchant caravans have halted trade to the rest of the island and beyond. The party agrees to help the mayor in exchange for information on their friends' and families' whereabouts.

    Session Report
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    Location
    Labrie
  • 1117 PF

    13 Lisandrium
    1117 PF

    29 Lisandrium

    Family First
    Military action

    Upon restoring Labrie's trade, the party was rewarded with a possible lead to the location of their missing friend's and family. Without hesitation, the party travels to the city of Hecht where they found a few of their friends and family of Peche and successfully rescued them.

    Location
    Hecht
  • 1117 PF

    21 Lisandrium
    1117 PF

    21 Lisandrium

    Assassin and the Spy
    Military: Skirmish

    On the way to Hecht, the party encounters an Eleven noble, Lord Melchior Greenleaf, who invites them to the Eleven Capital of Faerun, as well as a member of an Assassin's Guild known as the Reach. By interfering with their "mark", the group has now made themselves a powerful enemy.

    Session Report
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    Location
    Faerun
  • 1117 PF

    28 Lisandrium

    Arrival at Hecht
    Population Migration / Travel

    After an arduous journey, the party finally arrives at the nomadic city of Hecht just south of the Blood Stone Hills in hopes of cashing in a favor to find the location of their friends and family.

    Session Report
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    Location
    Hecht
  • 1117 PF

    30 Lisandrium

    A Family Reunited
    Life, Achievement/ Win

    After almost a year of being separated from friends in family, the party is another step closer in bringing the village back together. The group had sacked and set fire to a Federation refugee camp, where Rhorn was reunited with his child(Dexter), and wife(Abigail), as well as rescuing a host of Peche villagers among others.

    Session Report
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    Location
    Hecht
  • 1117 PF

    31 Lisandrium
    1117 PF

    34 Lisandrium

    Return to Labrie/Trago Encounter
    Discovery, Exploration

    The party, with family and friends in hand, make the return journey back to Labrie to drop them off so they can be sailed to the Amethyst Isle. Along the way they encountered their first Trago, a merchant's guild trading vessel, that travels throughout Iberrios looking to buy and sell goods.

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  • 1117 PF

    39 Lisandrium

    Fending of the Flood
    Population Migration / Travel

    On the return trip to Labrie, the weather turned sour with torrential rains. Along the way they had encountered young Federation soldiers requesting assistance rescuing citizens of a flood hamlet. The party agreed to help and was able to rescue the entirety of the hamlet and their dog. At the conclusion, the villagers agreed to join the group on their return trip to Labrie.

    Session Report
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    Location
    Mongave River
  • 1117 PF

    44 Lisandrium

    Labrie for Me
    Life, Milestone

    After almost four weeks of battle, hardships, and travelling, the party returns back to Labrie with the friends and family they had long sought after. They had summoned the Sea Hagg that would arrive in four days to transport the new citizens of the Amethyst Isle to their new homes.

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    Location
    Labrie
  • 1117 PF

    47 Lisandrium

    Festival of Lisandria
    Religious event

    Every year on the last Moonday of Lisandrium, the continent celebrates the Festival or Lisandria. This applies to Labrie as well. After non stop travel and fighting, and stress, the party finally has a few days to relax and enjoy the festivities before moving onto their next task.

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    Location
    Labrie
  • 1117 PF

    47 Lisandrium

    Special Request
    Diplomatic action

    On the request of Mayor Leury Goldmane, the party heads to the northern tip of the Carillon Isle to fulfill a request of the Mayor's friend, Mayor Selai Parse of Quail Hollow who had reports of missing children.

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    Location
    Labrie
  • 1117 PF

    48 Lisandrium

    Homeward Bound
    Population Migration / Travel

    Only having a spent a few short weeks of travel together, the party must once again part with their friends and family who board the Sea Hagg to make the trip to their new home in the Amethyst Isle.

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    Location
    Labrie
  • 1117 PF

    51 Lisandrium

    Earthquake
    Disaster / Destruction

    Halfway through the party's journey to Quail Hollow, there was a large tremor causing fissures in the ground. The party was able withstand the disaster unscathed, but the scale of the destruction remains to be seen.

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    Location
    Draywood Forest
  • 1117 PF

    1 Misandrium

    Minyard Mine Collapse
    Military action

    Continuing their journey to Quail Hollow, the group encountered an Aarakocra scout by the name of Garewing who petitioned the party for assistance with a collapsed mine in the town of Minyard. The group responded to the request and saved the trapped miners.

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    Location
    Minyard
  • 1117 PF

    5 Misandrium
    1117 PF

    7 Misandrium

    The Lost and the Found
    Military action

    After arriving at Quail Hollow, the party went to work and found the missing children, along with a curious tome called the Book of Woe, in the custody of Professor Menethis who escaped into a portal of his own creation.

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    Location
    Quail Hollow
  • 1117 PF

    10 Misandrium

    Another Step Closer
    Population Migration / Travel

    After the events in Quail Hollows, the party heads north to Omrith to retrieve the Baricon Ore only to find that the earthquake has caused the cliff, lighthouse, and everything in the area to fall into the Bay of Bourne.

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    Location
    Omrith
  • 1117 PF

    12 Misandrium

    Treasury of Reezmar
    Discovery, Exploration

    Upon arriving at Omrith, Rhorn was approached by a sea-elf named Elaz-Ul to unlock the vault to the Treasury of Reezmar, stating that Rhorn holds the key.

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  • 1117 PF

    13 Misandrium 14:00

    Retrieving the Baricon Ore
    Discovery, Exploration

    After helping Elaz - Ul into the Treasury of Reezmar to retriever his trident, Wavebreaker, within the same vault, the party also found the Baricon Ore.

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  • 1117 PF

    14 Misandrium
    1117 PF

    24 Misandrium

    Return to the Amethyst Isle
    Population Migration / Travel

    With the Baricon Ore and a handful of items now in your possession, the party decides to head back to the Amethyst Isle aboard a merchant vessel known as The Buccaneer.

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    Location
    Omrith
  • 1117 PF

    24 Misandrium

    Domestic Decisions
    Political event

    The party returns to the Amethyst Isle to find out there are a laundry list of problems that need to be addressed. The party promptly gets to work.

    Session Report
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    Location
    Amethyst Isle