Stone of Blood
The Stone of Blood was a stone created by Yhellel during his tournament, which sucks life from enemies it's wielder desires. When a melee attack is made against an enemy, the holder may choose to use the stone, and every last point of damage that is dealt to the damage is added to the stone's reserve, which starts at 0 and never empties unless the stone is used later on, to not add to the reserve. If the attack cuts the victim enough to bleed badly, the stone will begin to suck the blood from the victim, absorbing all the damage into it's reserve. While the blood is being sucked out, the victim takes 2d10 damage at the start of it's turns, and 1 exaustion counter at the end of it's turns.
The stone will also absord blood from the holder if the holder is cut. If the holder wishes to, they may empty the stone's blood reserve to become a blood demon, the stone's reserve will reduce by 10 each turn of the rotation, including every teamate, enemy, and the user itself. The wielder may also empty 50 from the reserve to shoot a blood spike from the ground (while or not while being the demon), within 60ft that deals 4d10, and if blood makes contact with the spike, the spike will grow in a manner that the holder chooses (Makes a second spike out the side, grows it size altogether), by 5ft total every 2 pints of blood that is made contact with it.
The Stone of Blood's champion is Jikar, a rogue human who wanted all the blood he spilt to not go to waste. He specialized in assasination, and died 2 years later when he fought all 8 of the king of Northern Star's royal guard.
Item type
Unique Artifact
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