Feywilds (F-ay-w-eye-ld-s)
The Feywilds are a plane of existence which houses the four gods of season. This plane also houses many species which are nature inclined, or possess an incredible affinity to nature. The Feywilds are split into 4 different factions or parts, each ruled by a different season god, and each with different laws, monuments, alignments and species.
Each faction of the Feywilds are stuck in a perminant season, and they seem to transfer immediately at the borders of the factions, and you can see the line of winter and spring immediately next to each other, but with different temperatures and sceneries.
The Feywilds were made as a counterpart to Eldrobles, to house each species that did not wish to be free of magic. Magic is able to enter the Feywilds anytime, and is very familiar with each species in the Feywilds. The gods of each season were banished there after causing a perminant snow island, a scorching desert, a fountain of rebirth and marked a continent with orange leaves, although the leaves were changed to black soon after, and each chose seperate species to follow them.
Those of the Spring faction tend to be chaotic good, and party often, joy is extremely common around them. They also like to use nature magic.
Those of the Summer faction tend to be neutral evil, and dislike outsiders. They like to use fire magic, and dislike water intensely.
Those of the Winter faction tend to be lawful evil, and like to keep trophies of things that are foreign to them by freezing them and preserving them. They are very cunning and like to lie, and like to use ice and water magic, and dislike fire magic.
Those of the Fall faction tend to be true neutral, and like odd creatures and keep quiet. They tend to be introverts and like to use time magic, although some members of it have been known to dabble in every school.
These are general traditions of each faction, although there are many who go against the tradition and yearn for a more free landscape.
Those of the Spring faction tend to be chaotic good, and party often, joy is extremely common around them. They also like to use nature magic.
Those of the Summer faction tend to be neutral evil, and dislike outsiders. They like to use fire magic, and dislike water intensely.
Those of the Winter faction tend to be lawful evil, and like to keep trophies of things that are foreign to them by freezing them and preserving them. They are very cunning and like to lie, and like to use ice and water magic, and dislike fire magic.
Those of the Fall faction tend to be true neutral, and like odd creatures and keep quiet. They tend to be introverts and like to use time magic, although some members of it have been known to dabble in every school.
These are general traditions of each faction, although there are many who go against the tradition and yearn for a more free landscape.
Spring
Dryad
Ent/Treant
Wood Elves
Spriggan/Earth Elementals
Fairies
Satyrs
Faerie Dragons
Pixies
Pseudodragons
Summer
High Elves
Fire Elemental
Dragons
Sun Elves
Azer
Fall
Wizards
Wind Elemental
Sprites
Moon Elves
Tortle
Aarakocra
Centaur
Doppelganger
Winter
Drow
Hag
Water Elemental
Snow Elves
Aquatic Elves
Goblinoids
Bugbear
Yeti, Abominable Yeti
Unaligned
Some creatures of the Feywilds never chose a faction, and simply roam an area as an animal.
Basilisk (Winter)
Behir (Summer)
Displacer Beast (Summer, Winter)
Hydra (Summer)
Kraken (Winter)
Nothic (Spring, Winter, Fall)
Pegasus (Spring)
Tarrasque (Winter)
Unicorn (Summer, Winter, Spring)
Comments