War Priest
War Priest
1.) Smiting spells and effects can now target humanoid foes of opposed alignments. The damage to undead and outsiders is increased by 1 die.
2.) The physical actions taken as part of smiting can now be used for other purposes.
3.) The character heals for 1 wound each time he smites a foe.
4.) The character's armor proficiency is increased by 2 steps.
5.) The character's constitution and will scores and maximums are increased by 1.
1.) Smiting spells and effects can now target humanoid foes of opposed alignments. The damage to undead and outsiders is increased by 1 die.
2.) The physical actions taken as part of smiting can now be used for other purposes.
3.) The character heals for 1 wound each time he smites a foe.
4.) The character's armor proficiency is increased by 2 steps.
5.) The character's constitution and will scores and maximums are increased by 1.