War Priest

War Priest
1.) Smiting spells and effects can now target humanoid foes of opposed alignments. The damage to undead and outsiders is increased by 1 die.
2.) The physical actions taken as part of smiting can now be used for other purposes.
3.) The character heals for 1 wound each time he smites a foe.
4.) The character's armor proficiency is increased by 2 steps.
5.) The character's constitution and will scores and maximums are increased by 1.