Eldara
12/30
Eldara is a game system built around 3d6 in the eponymously named planet of Eldara.
The System:
The system of Eldara is built around character creation, customization, action economy, and averages. All actions can be broken down to an attack
roll (the roll to determine whether an action has a chance of success,) a damage
roll (the roll to determine how much mitigation the target's DR applies to an attack,) and the wound
roll (the roll that determines how much success is accomplished in a general task, overall. Each of these rolls can critically strike, increasing the roll of the next roll to be made.
The Setting:
Eldara is a world directly affected by divine influence, cataclysmic warfare, and ancient civilizations. After the first war the gods left the land and their creations to live for themselves; the direct interference in such lesser beings conflicted with their planar goals and ideals. The gate that sealed off the outer planes from Eldara has created several rifts between the material and spiritual planes. With strange rifts and ley lines affecting the use of magics, the eventual shunning of the gods that created them, and conflict between nations the Forgeborne, a race of machines led by a select few, and their technologies have taken a position to conquer the world.